Design and Evaluation of a Serious Game for Immersive Cultural Training

Authors: 
Josef Froschauer
Ingo Seidel
Markus Gärtner
Helmut Berger
Type: 
Speech with proceedings
Proceedings: 
International Conference on Virtual Systems and Multimedia
Publisher: 
IEEE CS Press
Pages: 
253 - 260
ISBN: 
ISBN: 9781424490257
Year: 
2010
Abstract: 
3D Virtual Worlds have the potential to expand the<br> knowledge of a foreign culture by presenting the information in a<br> visual context. In this paper we describe the design and evaluation<br> of ICURA, a Serious Game that provides an opportunity to learn<br> more about Japanese culture and etiquette. ICURA incorporates<br> different game design and learning principles to effectively<br> communicate knowledge. The main goal is to combine aspects<br> of learning and fun in an immersive 3D Environment to make<br> the communication of knowledge an entertaining experience. We<br> evaluated the game through a user study with 20 participants.<br> The comparison of pre- and post-test results highlights the<br> positive learning effect of ICURA.
TU Focus: 
Information and Communication Technology
Reference: 

J. Froschauer, I. Seidel, M. Gärtner, H. Berger, W. Merkl:
"Design and Evaluation of a Serious Game for Immersive Cultural Training";
Vortrag: International Conference on Virtual Systems and Multimedia, Seoul, Korea; 20.10.2010 - 23.10.2010; in: "International Conference on Virtual Systems and Multimedia", IEEE CS Press, (2010), ISBN: 9781424490257; S. 253 - 260.

Zusätzliche Informationen

Last changed: 
28.12.2010 13:27:34
TU Id: 
191594
Accepted: 
Accepted
Invited: 
Department Focus: 
Business Informatics
Abstract German: 
Author List: 
J. Froschauer, I. Seidel, M. Gärtner, H. Berger, W. Merkl